/*
 * Licensed to the OpenAirInterface (OAI) Software Alliance under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The OpenAirInterface Software Alliance licenses this file to You under
 * the OAI Public License, Version 1.1  (the "License"); you may not use this
 * file except in compliance with the License. You may obtain a copy of the
 * License at
 *
 *      http://www.openairinterface.org/?page_id=698
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *-------------------------------------------------------------------------------
 * For more information about the OpenAirInterface (OAI) Software Alliance:
 *      contact@openairinterface.org
 */

#include "UEContextRequest.hpp"

namespace ngap {

//------------------------------------------------------------------------------
UEContextRequest::UEContextRequest() {
  ue_context_request_ = -1;
}

//------------------------------------------------------------------------------
UEContextRequest::UEContextRequest(
    const e_Ngap_UEContextRequest& ue_context_request)
    : ue_context_request_(ue_context_request) {}
//------------------------------------------------------------------------------
UEContextRequest::~UEContextRequest() {}

//------------------------------------------------------------------------------
void UEContextRequest::set(const e_Ngap_UEContextRequest& ue_context_request) {
  ue_context_request_ = ue_context_request;
}

//------------------------------------------------------------------------------
int UEContextRequest::get() const {
  return ue_context_request_;
}

//------------------------------------------------------------------------------
bool UEContextRequest::encode(
    Ngap_UEContextRequest_t& ue_context_request) const {
  ue_context_request = ue_context_request_;
  return true;
}

//------------------------------------------------------------------------------
bool UEContextRequest::decode(
    const Ngap_UEContextRequest_t& ue_context_request) {
  ue_context_request_ = ue_context_request;
  return true;
}
}  // namespace ngap
