Commit 64dd70cf authored by Lev Walkin's avatar Lev Walkin

EMIT_ASN_DEBUG is in skeletons flags

parent d60414d9
...@@ -35,6 +35,7 @@ AC_ARG_ENABLE([ASN_DEBUG], ...@@ -35,6 +35,7 @@ AC_ARG_ENABLE([ASN_DEBUG],
[enable_asn_debug=$enableval], [enable_asn_debug=no]) [enable_asn_debug=$enableval], [enable_asn_debug=no])
AS_IF([test x$enable_asn_debug != xno], [ AS_IF([test x$enable_asn_debug != xno], [
TESTSUITE_CFLAGS="-DEMIT_ASN_DEBUG" TESTSUITE_CFLAGS="-DEMIT_ASN_DEBUG"
SKELETONS_CFLAGS="-DEMIT_ASN_DEBUG"
]) ])
AX_CHECK_COMPILE_FLAG([-Wall], [CFLAGS="$CFLAGS -Wall"]) AX_CHECK_COMPILE_FLAG([-Wall], [CFLAGS="$CFLAGS -Wall"])
...@@ -79,7 +80,7 @@ AC_SUBST(TESTSUITE_CFLAGS) ...@@ -79,7 +80,7 @@ AC_SUBST(TESTSUITE_CFLAGS)
dnl Skeletons should be very compatible with most of the compilers, hence dnl Skeletons should be very compatible with most of the compilers, hence
dnl very strict backward compatibility flags. dnl very strict backward compatibility flags.
SKELETONS_CFLAGS="${ADD_CFLAGS}" SKELETONS_CFLAGS="${ADD_CFLAGS} ${SKELETONS_CFLAGS}"
AX_CHECK_COMPILE_FLAG([-std=c89], AX_CHECK_COMPILE_FLAG([-std=c89],
[SKELETONS_CFLAGS="$SKELETONS_CFLAGS -std=c89"]) [SKELETONS_CFLAGS="$SKELETONS_CFLAGS -std=c89"])
AX_CHECK_COMPILE_FLAG([-Wpedantic], AX_CHECK_COMPILE_FLAG([-Wpedantic],
......
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