@@ -18,7 +18,7 @@ There are myriads of [JSON](http://json.org) libraries out there, and each may e
Other aspects were not so important to us:
-**Memory efficiency**. Each JSON object has an overhead of one pointer (the maximal size of a union) and one enumeration element (1 byte). We use the following C++ data types: `std::string` for strings, `int` or `double` for numbers, `std::map` for objects, `std::vector` for arrays, and `bool` for Booleans. We know that there are more efficient ways to store the values, but we are happy enough right now.
-**Memory efficiency**. Each JSON object has an overhead of one pointer (the maximal size of a union) and one enumeration element (1 byte). We use the following C++ data types: `std::string` for strings, `int64_t` or `double` for numbers, `std::map` for objects, `std::vector` for arrays, and `bool` for Booleans. We know that there are more efficient ways to store the values, but we are happy enough right now.
-**Speed**. We currently implement the parser as naive [recursive descent parser](http://en.wikipedia.org/wiki/Recursive_descent_parser) with hand coded string handling. It is fast enough, but a [LALR-parser](http://en.wikipedia.org/wiki/LALR_parser) with a decent regular expression processor should be even faster (but would consist of more files which makes the integration harder).