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Bartosz Podrygajlo authored
Added two versions of channel convolution and noise generation: - accelerated via threadpool - accelerated using CUDA The main difference between this and previous versions of channel convolution implementations is that these functions take a real-world approach to input/output where both could be split unevenly over a set of buffers, e.g. ring buffers used in vrtsim. The CUDA-accelerated version only works on systems with unified memory, e.g. NVidia DGX Spark or GH
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