shiftForNextFrame=-(UE->init_sync_frame+trashed_frames+2)*UE->max_pos_acc*get_nrUE_params()->time_sync_I;// compensate for the time drift that happened during initial sync
shiftForNextFrame=-(UE->init_sync_frame+trashed_frames+2)*UE->max_pos_acc*get_nrUE_params()->time_sync_I;// compensate for the time drift that happened during initial sync