Commit ad7bd05f authored by Cedric Roux's avatar Cedric Roux

nr rlc um: reduce "SDU rejected" logging

once per second is enough
parent d47eb536
......@@ -575,9 +575,16 @@ void nr_rlc_entity_um_recv_sdu(nr_rlc_entity_t *_entity,
exit(1);
}
/* log SDUs rejected, at most once per second */
if (entity->sdu_rejected != 0
&& entity->t_current > entity->t_log_buffer_full + 1000) {
LOG_E(RLC, "%d SDU rejected, SDU buffer full\n", entity->sdu_rejected);
entity->sdu_rejected = 0;
entity->t_log_buffer_full = entity->t_current;
}
if (entity->tx_size + size > entity->tx_maxsize) {
LOG_W(RLC, "%s:%d:%s: warning: SDU rejected, SDU buffer full\n",
__FILE__, __LINE__, __FUNCTION__);
entity->sdu_rejected++;
entity->common.stats.rxsdu_dd_pkts++;
entity->common.stats.rxsdu_dd_bytes += size;
......@@ -712,11 +719,13 @@ static void clear_entity(nr_rlc_entity_um_t *entity)
entity->rx_next_reassembly = 0;
entity->rx_timer_trigger = 0;
entity->tx_next = 0;
entity->t_current = 0;
entity->t_log_buffer_full = 0;
entity->sdu_rejected = 0;
entity->t_reassembly_start = 0;
cur_rx = entity->rx_list;
......
......@@ -47,6 +47,10 @@ typedef struct {
/* set to the latest know time by the user of the module. Unit: ms */
uint64_t t_current;
/* deal with logging of buffer full */
uint64_t t_log_buffer_full;
int sdu_rejected;
/* timers (stores the TTI of activation, 0 means not active) */
uint64_t t_reassembly_start;
......
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