#include "gui.h"
#include "gui_defs.h"
#include <stdio.h>
static void paint(gui *_gui, widget *_w)
{
/* nothing */
}
static void hints(gui *_gui, widget *_w, int *width, int *height)
{
struct space_widget *w = _w;
LOGD("HINTS space %p\n", w);
*width = w->wanted_width;
*height = w->wanted_height;
}
widget *new_space(gui *_gui, int width, int height)
{
struct gui *g = _gui;
struct space_widget *w;
glock(g);
w = new_widget(g, SPACE, sizeof(struct space_widget));
w->wanted_width = width;
w->wanted_height = height;
w->common.paint = paint;
w->common.hints = hints;
gunlock(g);
return w;
}
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Cedric Roux authored50c00218