Commit 2d6a824f authored by Yedidya Feldblum's avatar Yedidya Feldblum Committed by facebook-github-bot-9

Rename fixup from TDelayedDestruction to DelayedDestruction.

Summary: [Folly] Rename fixup from TDelayedDestruction to DelayedDestruction.

Just affects comments.

Reviewed By: @haijunz

Differential Revision: D2373364
parent 88bee22f
...@@ -668,7 +668,7 @@ class AsyncSSLSocket : public virtual AsyncSocket { ...@@ -668,7 +668,7 @@ class AsyncSSLSocket : public virtual AsyncSocket {
* Protected destructor. * Protected destructor.
* *
* Users of AsyncSSLSocket must never delete it directly. Instead, invoke * Users of AsyncSSLSocket must never delete it directly. Instead, invoke
* destroy() instead. (See the documentation in TDelayedDestruction.h for * destroy() instead. (See the documentation in DelayedDestruction.h for
* more details.) * more details.)
*/ */
~AsyncSSLSocket(); ~AsyncSSLSocket();
......
...@@ -29,7 +29,7 @@ public: ...@@ -29,7 +29,7 @@ public:
typedef std::unique_ptr<MockAsyncServerSocket, Destructor> UniquePtr; typedef std::unique_ptr<MockAsyncServerSocket, Destructor> UniquePtr;
// We explicitly do not mock destroy(), since the base class implementation // We explicitly do not mock destroy(), since the base class implementation
// in TDelayedDestruction is what actually deletes the object. // in DelayedDestruction is what actually deletes the object.
//MOCK_METHOD0(destroy, //MOCK_METHOD0(destroy,
// void()); // void());
MOCK_METHOD1(bind, MOCK_METHOD1(bind,
......
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